Spell
EquipDragon Shield
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4945
Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.
Dragon Shield — Power Evaluation
Final Score: 43 ± 8 · Confidence: Medium
- Intrinsic: 42.4 · Deck: 44.2 · Meta: provisional
- Primary role: Utility
Why it scores here
Dragon Shield is a Dragon-only equip spell whose value is protecting one friendly Dragon from battle and card-effect destruction and cancelling battle damage. It converts no resources into board or card advantage on its own, and it is not a searcher, starter, or material body. The score is driven by resilience and a moderate deck-building cost; its high deck count (29 decks across 16 archetypes) confirms it is played, but it does not on its own earn power points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Playable as a hand spell, but only live when a Dragon is already on the field; no searcher or Dragon-density data supplied (inferred from text, deck count is observed). |
| Combo & Conversion | 20 | No recorded combos and no combo examples; the card only protects an existing monster, so it converts nothing by itself (inferred from text, combo data shows 0 appearances). |
| Resource Economy | 25 | Costs a card to play and returns no card advantage, refuel or search (verified from text, no combo stats). |
| Effect & Interaction | 30 | Gives no opponent interaction; it is purely defensive for the equipped Dragon (verified from text). |
| Material Utility | 15 | Spell card with no material value, level or attribute (verified from card type; no combo material role data). |
| Resilience & Flexibility | 55 | Makes an equipped Dragon immune to battle and card-effect destruction, but the equip itself can be removed and it does not stop negation or non-destruction effects (verified from text, inferred for the limits). |
| Deck-Building Efficiency | 55 | One-of-to-three-of spell with a Dragon restriction; avg 1.34 copies per deck, mostly one copy, across mixed gameplays (observed from deck data, restriction verified from text). |
Calculation
Weight profile: Utility default weights (no clear primary role; text-restricted equip spell), no secondary blend. Intrinsic ≈ 42.4, Deck ≈ 44.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Makes a Dragon immune to battle and card-effect destruction
- Blocks battle damage from attacks involving the equipped monster
- Played across 16 archetypes and 29 decks, mostly at 1 copy
Weaknesses
- Dead without a Dragon-Type monster on the field
- Contributes no card advantage, search or board presence on its own
- Equip can be removed, so protection is not permanent
Counters / choke points
- Removal or destruction of the equip spell itself
- Negation of the equip effect
- Non-destruction effects such as banish or send-to-hand on the monster
Best use
Protect a key Dragon from battle and effect destruction. Decks: Dragon-heavy builds such as Blue-Eyes, Starliege, Armed Dragon and Cipher shells. Suggested copies: 1.
Evidence & gaps
- Verified: Equip only to a Dragon-Type monster; Cannot be destroyed by battle or by card effects while equipped; Neither player takes battle damage from attacks involving it
- Observed: Present in 29 recent decks across 16 archetypes; Gameplay split 58.6% gameplay 4 and 34.5% gameplay 7; Average 1.34 copies per deck, 22 of 29 decks run one copy
- Inferred: Only live when a Dragon is already on the field, so accessibility depends on Dragon density; Protects against destruction-based removal but not negation or non-destruction effects; Deck-building cost is mild because the restriction is one of Dragon-type only
- Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No usage statistics (StatisticsCard) for archetype inclusion No banlist token, assumed 3 copies (unlimited) No Dragon-density or searcher data to confirm how often a Dragon is live when the spell is drawn






